A live B2C booking and payments platform on the Play Store and App Store, where customers find, book and pay for console gaming sessions at physical stores.
- A 15-outlet chain running bookings, billing and tournaments on systems that didn’t talk to each other. Customers queued at the counter. Coupons were handed out by hand. Billing was fragmented across outlets and reporting ran on an eight-day cycle.
- Developer on the backend and the web dashboard. One Node.js API serving a Flutter customer app and a React dashboard for store owners, franchisees and super admins. Designed the pricing engine as the single source of truth for revenue and owned payments end to end.
- In a multi-outlet business the hard part is never the feature. It’s making one number mean the same thing in every outlet, on every screen, at every point in the journey, and proving it still does after the next change.